Tested converted through Ps2 Classics Gui. Otherwise, it is playable. Anyway created music play fine, so is fully usable. ( Empty Emulator Configuration ) On ISO, some effects textures have slight alpha bugs, some cutscenes dont sync properly. This Game Was Published For PS3 Available Standalone PSN Killzone HD. Game can softlock randomly, but is very rare. Rampage World Tour had also been released on PS1 and PS3. CUSTOM configs additionally fix major graphical issues on ground, but minor issues exist before some missions. Glitchy font in menus/glitchy text bubbles occur many times (there are times when it doesn't happen). Use config file to fix Hostile Program Boss issue. Intro FMV stutters and lags. Plays about as well as it did on original hardware. Particles and a fog disabled. Use config to fix bugged Sugoroku minigame. All the games included works flawlessly, with the Arrangement and Originals seem to run at full speed. Ghost cars are not transparent. Oddly enough, it happens very rarely and it goes away when the enemies are killed. Makes it impossible to progress the game. Work fine, use custom config to remove horizontal lines. PAL Version after playing game for 30-60mins, the PS3 could hard crash and require the power plug to be unplugged and plugged to turn the PS3 on again. We would like to show you a description here but the site won’t allow us. None. On PAL sometimes the game freezes on Phil Cassidy's missions, maybe it needs a CONFIG file. Still playable. Start menus work fine, game starts with graphical issues and freezes after a few seconds during the opening scene, skipping the opening scene won't fix the issue, the game will still freeze, the sound will keep playing though. Returns a black screen on boot, then exits to XMB. Black Screen,only works on CECHA/B and slowdown on CECHC/E (PS2Emu/PS2GX_Emu). Minor slowdown in busy scenes but still perfectly playable. In USA version, when the camera is positioned from top-down (either attacking or by setting the camera) a graphic glitch occurs but it is extremely minor. (, Works fine, rare mugshot bug during battle. In-game time does run slower, making the game totally unplayable, but it works. Unplayable, extreme slowdown in gameplay and menus, persists for entire game. Use config to dramatically improve frame rate. Gets up to the level: Coming Of Age, after playing as Melman you cannot proceed any further. US blackscreens then kicks you back to XMB. ( Empty Emulator Configuration ). Still playable. PAL has minor issues with some texture effects; certain flashes have the wrong color, otherwise plays perfect to completion and features a 60Hz mode (tested on Rebug 4.84). Slowdown at the start of a race on some stages, but the moment the light goes green, it becomes completely stable and fixes itself. Major slowdown in Storm Eagle's stage in Mega Man X1, possible issues in others. Game can softlock during the cutscene after the Gargoyle boss (where Cherenkov talks to Shion at the Beach of Nothingness; skipping the cutscene prevents potential softlock). works fine, minor graphical effects hiccups. Otherwise, still playable. The characters have no eye textures, the skybox texture tends to pop in and out, and the weapons have a weird texture. Frame rate is low, but otherwise seems to run fine. CSI: 3 Dimensions of Murder(MULTI3)(SUSHI). Official PS2 Classic. Heavy and excessive texture flickering with major FPS drops during normal gameplay. (this game was remastered for PS3 in Tomb Raider: Trilogy), Works, but impossible to save game. (. PAL/NTSC-J needs config. Both games work fine. Just like with the rally cross stages - slowdowns where there are a lot of opponent cars nearby. Modes that have little to no other opponents work great. On Non-BC Consoles the game has frequent blurring issues with background with NTSC-U Version in some of the first missions and some parts of the later missions in PAL Version but its less visible. Servidor: MediaFire Maybe fixable with a config? No others big bugs, game 100% playable. lag and graphical issues. You cannot progress past the boss rush in Mission 18 due to the fact that you are unable to select the pillars of Nevan, Cerberus and Gigapede, rendering the game unbeatable. Seems fine, although not completely played through. Slight lighting issues but perfectly playable, US version plays fine, but lags in graphically intensive scenes. No issues found, runs on killer 7 engine, may have similar issues/cfg. Issues seem to be fixed when using the widescreen patch. Opening movie is completely bugged in both 480i/480p, glitches the emulator and ps menu when played. Music is half speed, slowdown in most areas, but playable otherwise. Draw distance appears bugged. The Lord of the Rings: The Fellowship of the Ring, Boots, but certain floors and barriers on levels are non-existent so characters will glitch through requiring restarts, The Lord of the Rings: The Return of the King. GPU demanding game, slowdowns present. Kidou Senshi Gundam Seed: Rengou vs Z.A.F.T. Visible, though not intrusive, graphical error on skyboxes and particle effects. SLUS20893 has less "head-banging" issue during cutscenes than Way of Samurai 1 - not game-breaking but just funny. (. Freezes on opening logo screen and on dynamic stages. Framerate issues on final boss too. Perfectly playable, but with minor artifacting on top left of screen in first level, Official PS2 Classic. Use config file to fix Metal Slug 6 boot problem. It works without a hitch in the bumper and hood camera view. Need config file, otherwise game freeze when appears something in 3D. Resetting the game will load you into the area without issue. 24: Last Bronx: Tokyo Bangaichi. HUD, characters, or other objects will disappear when too much geometry is on screen, causing issues such as not seeing enemies, not seeing health bars, navigating menus blindly, etc. Use config to fix analog stick freezing. Slowdown on character select but in-game is full speed for the most part. Config file fixes "invincible" ships, missiles, and main cannon now not go through and do not zero damage the ships. Minor texture issues, and screen jump. Distant backgound textures are messed up on some tracks, like horizon in Monaco. Make sure that game is recognized in XMB as PS2 Disc! Minor slowdown if 4+ characters are on screen, but is rare. Minor texture problems during some scenes. White over blending ingame. Sometimes, game crashs with infinite black screen. Framerate slowdown. On Non-BC Consoles, PAL Version boots,but displays incorrect Alpha Effects on screen in race or free-roam. (. An extremely minor graphic bug occurs in stores midway through game, but it lasts only a second and is barely noticeable. Tested on Rebug 4.82.1 CECHK; game stutters and has graphical glitches in certain scenes, but otherwise appears to work fine. The Chronicles of Narnia: The Lion, the Witch and the Wardrobe, The Dukes of Hazzard - Return of the General Lee. PAL and NTSC-U v2.00 have fixed this issue. Tested converted through Ps2 Classics Gui,Edit-Also a Ps2 Classics. Only black screen after intro movies for US version. Use config file from ps2 classic gui v2.1 to fix main menu and subtitles not appearing (NTSC-U). None. Framedrop in fights caused by audio (fixed by repacking the .afs containers), PAL version crashes randomly when entering a fight, the others works perfect, The game is randomly blocked at the end of each phase. Major slowdown in both Adventure and Open Season mode. Original mode playable; Arcade (OUTRUN2SP) mode hangs after race. And to fix stuck in trees and fake pits. Ankoku Bujutsukai! Slowdown and graphic glitches throughout. Use config to fix black screen after Konami logo. Wallace & Gromit: Curse of the Were-Rabbit. 22: Advanced Daisenryaku: Deutsch Dengeki Sakusen, Sega Ages 2500 Series Vol. Make sure that game is detected as PS2CD (Blue disc in XMB). Frame drops still occur and are dependent on character clothing/body physics. It was all done to lower the slowdowns as much as possible. Snowboard Racer 2 (known in JP as Simple 2000 Series Vol. Buscar: Juegos que podrían interesarte. Use config that disables depth of field blur effect to improve frame rate. (This game was also released on PS3 as "The Jak and Daxter Trilogy"), certain object textures are sometimes distorted unil you walk close to them. Gameplay 100% fine. Playable: Not Available : Played a little and it seems to work fine. Black Market Bowling: PS2 Classics?? Otherwise, it is playable with no major issues. Overall there's a little more slowdowns than the PS2 versions, but much faster loading times. Released as Fugitive Hunter: War on Terror in the US. The Game has some small issues like small flickering, frame drops or glitching graphics. PS2 Classics Emulator Compatibility List (on PS3), PS2 Classics Emulator Compatibility List (on PS4), Basic Bluray disc authentication procedure, Network Loading of lv1ldr and above executables, http://www.psdevwiki.com/ps3/index.php?title=PS2_Classics_Emulator_Compatibility_List&oldid=58596. serious fps issues previously said sexual deviants freezes even though through testing got through without any problems. USA version works fine. Minor framedrops when multiple racers are onscreen, None. Press X to skip mission description audio and video quickly to start mission, otherwise game freezes (USA Version). Slowdown when driving vehicles. While the game is playable, any attempt to save or load data will crash your console forcing you to press the power button to restart it. Still playable, nonetheless. M-bit related. Use config from Champions: Return to arms or Baldur’s Gate: Dark Alliance to fix texture glitches. (. (Complete different game than the ps3 version. Game hangs on Loading screen before in Game. Use the config to improve the frame rate, but there are still slowdowns in the heavy traffic. PAL set to 60hz mode improves framerates and Progressive Scan improves upon it even further. Definite freezes in either Rikimaru's mission 3 or Ayame's mission 9 or 10. Game will hard lock console when exiting an FMV from "mail" segment. Skybox textures are messed up. PAL version will randomly freeze or hard crash the PS3 if you Turn the smoothing on. (Play The Remastered Version For PS3 Part as Ratchet & Clank HD Trilogy it works fine). After playing game for 30-60mins the PS3 will hard crash and require the power plug to be unplugged and plugged to turn the PS3 on again, The Sniper 2 (The Sniper 2 ~Bullet of Nightmare~), Official PS2 Classic. Game works until Crimson Chin level where during the flying segment you will instantly die halfway and respawn for no reason. But when playing one game, then all games seems to be fully playable. Sometimes crashes. US version VERY rarely crashes on main menu when booting for first time. The Game has been released as a official "PS2 Classics on PS3" Title from Sony available at the PlayStation Store. Thankfully, the time is not so important in that mode. (. Characters stuck in cutscene near the end of game makes game can't proceed. USB camera and light gun not supported by emulator. (This game was published for PS3). Official PS2 Classic. very, very minor graphical issues during pre-rendered cutscenes, otherwise perfectly fine. Game requires keyboard that is not supported by ps2classic emulator. No effect on actual gameplay. Extremely rare black screens at start of fight. Works fine, textures flickering can be fixed using config. Doesn't display ingame videos. Although this has a widescreen patch, the PAL version still doesn't look quite right in 16:9, however, there are black bars at the top and bottom which seem to assume you'll use Wide Zoom on your TV. Rider's shirt will have a tiny gap in the model when they stretch and pose or bodies of water.). Mike Tyson heavyweight boxing Ps2 ISO Ntsc-Pal Esp MF. Game is fully playable from start to finish. It is playable with an optimal framerate. The PSP version 'Mana Khemia: Student Alliance' works as a Remaster." Require assigned memory card before launch, and there is a bug at "swamp" when you can't go down thru ladder. PAL version has a CONFIG file and works. Creating a monster from disc slot is not possible due to netemu’s disc emulation. 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